

Lettering done in Illustrator by Sophie Levin, Lighting effect done by myself in Photoshop.


Animation Work
Drawn in Adobe Photoshop, Animated in Adobe Animate
In-Game :

In-Game Character Sprites

Level Hazard Design

Featured Left:
Each view of the ducks needed to be separated into parts to be able to animate them. New costumes needed to be easily added over the base duck.
Each view of the ducks needed to be separated into parts to be able to animate them. New costumes needed to be easily added over the base duck.
- Animated in Adobe Animate
Intro Cutscene Storyboarding
Drawn in Adobe Photoshop


Featured Left:
Examples of finished puppet assets and how they would move in the final cutscenes
Examples of finished puppet assets and how they would move in the final cutscenes
- Drawn in Photoshop, Animated in CapCut
Illustration Work
Drawn in Adobe Photoshop
Steam Page Art :
Achievement Icons


UI Art :

Time Trials Clock
Main Menu Screen (PC version)








Level Art :

World 1

World 2

World 3
Level Asset Collection
Concept Work
Drawn in Adobe Photoshop








